
Eclipsis Online
A downloadable game
Eclipsis Online is a persistent online space MMO where you control a ship to harvest asteroids, trade at player-run structures, and fight inside star systems, either alone or with others.
You are a clone. Humanity survives by decanting new minds from the Archive: every skill and memory sealed into a lattice, printed into a new body, and sent to the frontier.
The prototype is playable with few mechanisms implemented.
- Star systems across galaxies, procedurally generated — true 3D flight with floating-origin precision, and warp travel between systems
- Galaxy map and orbital map
- A simulated ship: power, shields, engines, warp drive, sensors, targeting, weapons, cloaking, tractor beams, life support, damage control. Each system can fail, be repaired, and be upgraded
- Player-built structures: fund construction, deliver materials, pay upkeep or watch the them fall derelict, run markets with dynamic prices, refine ore, commission ships
The game will be free-to-play and supported by cosmetics after launch. Nothing in the store changes what your ship can do.
We're on Kickstarter. The campaign funds full-time development through the next milestone. Expect public release in June 2027.
Follow the project here or in the Discord. Devlogs land on the website first.
| Updated | 10 days ago |
| Published | 17 days ago |
| Status | In development |
| Author | official-eclipsis |
| Genre | Simulation |
| Made with | Godot |
| Tags | 3D, Massively multiplayer, MMORPG, Space |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- Dev Log #3 - Models Preview10 days ago
- Dev Log #2 - Space visual improvements13 days ago
- Dev Log #1 - Welcome to Eclipsis Online17 days ago





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